![]() Getting back to our comics, you can even see this in the art style we used for Ashe versus Lux. ![]() Nami’s comic uses panel breaks and clever vertical scrolling to tell a tale of descending into the depths, whereas the Ryze comic, The Burning Lands, is a character piece that focuses on the protagonists, with close shots on their faces and the environments framing their figures enough to inspire claustrophobia. Not only is the subject of the comic important, but the art direction can enhance the difference between characters and regions. “While something featuring LeBlanc is probably going to be a tale of intrigue and betrayal that might appeal to a slightly different audience, or maybe even the same audience just looking for something that feels a little different.” “Some players are going to want a tale of exploration and adventure, which is the kind of thing you might get in an Ezreal story,” said Street. There’s enough creative ground to run in essentially any direction. League of Legends has the tools to tell every kind of story from a quirky romp that could be tailored to 10-year-old girls, to an Urgot story that might appeal to even the most hardened of horror fans. “But we also firmly believe that the size and diversity of our character roster is one of the strengths of the League universe.” He cites Yasuo and Jinx as two champions who are popular around the world. “We do try to create characters with universal appeal, and overall, we’ve had pretty good success there,” said Greg Street, head of creative development, in an interview over email. The stronger each individual champion stands, and the more clear their archetype is, the easier it is to have them show up in a cinematic like Awaken or transform them into a K-pop ensemble cast. ![]() They show snapshots and origin stories, building up the concept of characters. The new comic series, including ones starring Zed and Lux, seem to lean into the strengths of the League of Legends lore as it stands. Comics serve as a bridge between short fiction and cinematics a visual medium that can capture the imagination and answer questions about the world.īut with over 130, distinct regions, and the effects of the total lore retcon in 2014 still lingering, Riot Games are still experimenting with ways to tell stories, and more importantly, finish them. Stories like the Nami comic Into the Abyss, for instance, are an intimate look at one character’s fear and motivation that could never work through in-game voice lines or scenarios. On one hand, comics are a fantastic way to expand the lore and dig deep on what makes each champion tick. The new line of League of Legends comics, a collaboration between Riot Games and Marvel comics, are a fascinating way to extend the lore of Runeterra.
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